stmm-games-doc  0.32.0
stmg::ActionWidget Member List

This is the complete list of members for stmg::ActionWidget, including all inherited members.

ACTION_EVENT_MSG enum valuestmg::ActionWidget
ACTION_INTERRUPT enum valuestmg::ActionWidget
ACTION_KEY_ACTION enum valuestmg::ActionWidget
ACTION_TYPE enum namestmg::ActionWidget
ActionWidget(Init &&oInit) noexceptstmg::ActionWidgetexplicit
dump(int32_t nIndentSpaces, bool bHeader) const noexcept overridestmg::ActionWidgetvirtual
stmg::GameWidget::dump(int32_t nIndentSpaces) const noexceptstmg::GameWidget
stmg::GameWidget::dump() const noexceptstmg::GameWidget
game() noexceptstmg::GameWidgetprotected
game() const noexceptstmg::GameWidgetprotected
GameWidget(Init &&oData) noexceptstmg::GameWidgetexplicitprotected
getContainer() const noexceptstmg::GameWidgetinline
getImageId() const noexceptstmg::ActionWidgetinline
getMate() const noexceptstmg::GameWidgetinline
getName() const noexceptstmg::GameWidgetinline
getReferenceHFactor() const noexceptstmg::RelSizedGameWidgetinline
getReferenceWFactor() const noexceptstmg::RelSizedGameWidgetinline
getTeam() const noexceptstmg::GameWidgetinline
getText() const noexceptstmg::ActionWidgetinline
getTextSize() const noexceptstmg::ActionWidgetinline
getViewWidgetNameIdx() const noexceptstmg::GameWidgetinline
getWHRatio() const noexceptstmg::RelSizedGameWidgetinline
getWidgetHorizAxisFit(int32_t nLayoutConfig) const noexceptstmg::GameWidget
getWidgetVertAxisFit(int32_t nLayoutConfig) const noexceptstmg::GameWidget
handleXYInput(const shared_ptr< stmi::Event > &refXYEvent, int32_t nTeam, int32_t nMate) noexceptstmg::ActionWidget
isAssignedToHuman() const noexceptstmg::GameWidgetinline
layout() noexceptstmg::GameWidgetprotected
layout() const noexceptstmg::GameWidgetprotected
onAddedToGame() noexceptstmg::GameWidgetinlineprotectedvirtual
onAddedToLayout() noexceptstmg::GameWidgetinlineprotectedvirtual
reInit(Init &&oInit) noexceptstmg::ActionWidgetprotected
stmg::RelSizedGameWidget::reInit(Init &&oInit) noexceptstmg::RelSizedGameWidgetinlineprotected
stmg::GameWidget::reInit(Init &&oData) noexceptstmg::GameWidgetprotected
RelSizedGameWidget(Init &&oInit) noexceptstmg::RelSizedGameWidgetinlineexplicitprotected
~GameWidget() noexcept=defaultstmg::GameWidgetvirtual