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stmm-games-doc
0.32.0
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Block modification listener. More...

Public Member Functions | |
| virtual void | blockPreModify (LevelBlock &oBlock, const std::vector< int32_t > &aDeleteBrickId, const std::vector< int32_t > &aModifyPosBrickId, const std::vector< int32_t > &aModifyTileBrickId, bool bAddsBricks) noexcept=0 |
| Pre block modification callback. More... | |
| virtual void | blockPostModify (LevelBlock &oBlock, const std::vector< int32_t > &aDeletedBrickId, const std::vector< int32_t > &aModifiedPosBrickId, const std::vector< int32_t > &aModifiedTileBrickId, const std::vector< int32_t > &aAddedBrickId) noexcept=0 |
| Post block modification callback. More... | |
Public Member Functions inherited from stmg::BlocksListener | |
| virtual void | blockPreAdd (const LevelBlock &oBlock) noexcept=0 |
| Pre block added callback. More... | |
| virtual void | blockPostAdd (LevelBlock &oBlock) noexcept=0 |
| Post block added callback. More... | |
| virtual void | blockPreRemove (LevelBlock &oBlock) noexcept=0 |
| Pre block removed callback. More... | |
| virtual void | blockPostRemove (const LevelBlock &oBlock) noexcept=0 |
| Post block removed callback. More... | |
| virtual void | blockPreDestroy (LevelBlock &oBlock) noexcept=0 |
| Pre block destroyed callback. More... | |
| virtual void | blockPostDestroy (const LevelBlock &oBlock) noexcept=0 |
| Post block destroyed callback. More... | |
| virtual void | blockPreFuse (LevelBlock &oFusedToBlock, LevelBlock &oFusedBlock) noexcept=0 |
| Pre block fusion callback. More... | |
| virtual void | blockPostFuse (LevelBlock &oResBlock, const LevelBlock &oFusedBlock, const std::unordered_map< int32_t, int32_t > &oFusedToBrickIds, const std::unordered_map< int32_t, int32_t > &oFusedBrickIds) noexcept=0 |
| Post block fusion callback. More... | |
Public Member Functions inherited from stmg::BoaBloListener | |
| virtual | ~BoaBloListener () noexcept=default |
| virtual void | boabloPreFreeze (LevelBlock &oBlock) noexcept=0 |
| Pre freeze callback. More... | |
| virtual void | boabloPostFreeze (const Coords &oCoords) noexcept=0 |
| Post freeze callback. More... | |
| virtual void | boabloPreUnfreeze (const Coords &oCoords) noexcept=0 |
| Pre unfreeze callback. More... | |
| virtual void | boabloPostUnfreeze (LevelBlock &oBlock) noexcept=0 |
| Post unfreeze callback. More... | |
Block modification listener.
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pure virtualnoexcept |
Post block modification callback.
Called by LevelBlock::blockModify().
When the visibility of a brick is changed its id is in aModifyPosBrickId.
Note that the implementation might pass all the bricks of a rotated block to aModifyPosBrickId without really checking whether the bricks have really changed position or their visibility. So don't rely on it.
| oBlock | The modified block. |
| aDeletedBrickId | The removed bricks. |
| aModifiedPosBrickId | The bricks with modified position. |
| aModifiedTileBrickId | The bricks with modified tile. |
| aAddedBrickId | The bricks added. |
Implemented in stmg::TileAnimatorEvent.
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pure virtualnoexcept |
Pre block modification callback.
Called by LevelBlock::blockModify().
When the visibility of a brick is changed its id is in aModifyPosBrickId.
Note that the implementation might pass all the bricks of a rotated block to aModifyPosBrickId without really checking whether the bricks have really changed position or their visibility. So don't rely on it.
| oBlock | The block that will be modified. |
| aDeleteBrickId | The to be removed bricks. |
| aModifyPosBrickId | The bricks the position of which will be modified. |
| aModifyTileBrickId | The bricks the tile of which will be modified. |
| bAddsBricks | Whether bricks will be added. |
Implemented in stmg::TileAnimatorEvent.
1.8.13