stmm-games-doc  0.32.0
stmg::GameProxy Member List

This is the complete list of members for stmg::GameProxy, including all inherited members.

changedInterval(int32_t nLevel) noexceptstmg::GameProxy
createKeyActionFromXYEvent(int32_t nLevel, int32_t nLevelTeam, int32_t nMate, int32_t nKeyActionId, const shared_ptr< stmi::Event > &refXYEvent) noexceptstmg::GameProxy
createSound(int32_t nSoundIdx, int32_t nTeam, int32_t nMate, FPoint oXYPos, double fZPos, bool bListenerRelative, double fVolume01, bool bLooping) noexceptstmg::GameProxy
gameElapsed() const noexceptstmg::GameProxy
gameElapsedMillisec() const noexceptstmg::GameProxy
gameInterval() const noexceptstmg::GameProxy
getGameId() const noexceptstmg::GameProxy
getGameVarIdGameOverTime() const noexceptstmg::GameProxy
getGameVarIdWinnerTeam() const noexceptstmg::GameProxy
getInGameHighscore() const noexceptstmg::GameProxy
getLayout() const noexceptstmg::GameProxy
getNamed() noexceptstmg::GameProxy
getNamed() const noexceptstmg::GameProxy
getPlayer(int32_t nLevel, int32_t nLevelPlayer) noexceptstmg::GameProxy
getPlayerVarIdFinishedTime() const noexceptstmg::GameProxy
getPlayerVarIdStatus() const noexceptstmg::GameProxy
getPreGameHighscore() const noexceptstmg::GameProxy
getRandomSource() noexceptstmg::GameProxy
getTeamVarIdFinishedTime() const noexceptstmg::GameProxy
getTeamVarIdHighscoreRank() const noexceptstmg::GameProxy
getTeamVarIdRank() const noexceptstmg::GameProxy
getTeamVarIdStatus() const noexceptstmg::GameProxy
getTotLevels() const noexceptstmg::GameProxy
handleInput(int32_t nTeam, int32_t nMate, const shared_ptr< stmi::Event > &refEvent) noexceptstmg::GameProxy
hasVariableId(int32_t nId, OwnerType eOwnerType) const noexceptstmg::GameProxy
interrupt(INTERRUPT_TYPE eInterruptType) noexceptstmg::GameProxy
INTERRUPT_ABORT enum valuestmg::GameProxy
INTERRUPT_ABORT_ASK enum valuestmg::GameProxy
INTERRUPT_PAUSE enum valuestmg::GameProxy
INTERRUPT_QUIT_APP enum valuestmg::GameProxy
INTERRUPT_QUIT_APP_ASK enum valuestmg::GameProxy
INTERRUPT_RESTART enum valuestmg::GameProxy
INTERRUPT_RESTART_ASK enum valuestmg::GameProxy
INTERRUPT_TYPE enum namestmg::GameProxy
isAllTeamsInOneLevel() const noexceptstmg::GameProxy
isInGameTick() const noexceptstmg::GameProxy
level(int32_t nLevel) noexceptstmg::GameProxy
level(int32_t nLevel) const noexceptstmg::GameProxy
othersSend(int32_t nSenderLevelInGame, int32_t nMsg, int32_t nValue) noexceptstmg::GameProxy
preloadSound(int32_t nSoundIdx) noexceptstmg::GameProxy
random(int32_t nFrom, int32_t nTo) noexceptstmg::GameProxy
removeSound(const shared_ptr< GameSound > &refSound) noexceptstmg::GameProxy
VAR_VALUE_PLAYER_STATUS enum namestmg::GameProxy
VAR_VALUE_PLAYER_STATUS_COMPLETED enum valuestmg::GameProxy
VAR_VALUE_PLAYER_STATUS_FAILED enum valuestmg::GameProxy
VAR_VALUE_PLAYER_STATUS_OUT enum valuestmg::GameProxy
VAR_VALUE_PLAYER_STATUS_PLAYING enum valuestmg::GameProxy
VAR_VALUE_TEAM_STATUS enum namestmg::GameProxy
VAR_VALUE_TEAM_STATUS_COMPLETED enum valuestmg::GameProxy
VAR_VALUE_TEAM_STATUS_FAILED enum valuestmg::GameProxy
VAR_VALUE_TEAM_STATUS_PLAYING enum valuestmg::GameProxy
variable(int32_t nId) const noexceptstmg::GameProxy
variable(int32_t nId) noexceptstmg::GameProxy
variable(int32_t nId, int32_t nLevel, int32_t nLevelTeam, int32_t nMate) const noexceptstmg::GameProxy
variable(int32_t nId, int32_t nLevel, int32_t nLevelTeam, int32_t nMate) noexceptstmg::GameProxy
variableIdAndOwner(const std::string &sName) const noexceptstmg::GameProxy