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stmm-games-doc
0.32.0
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This is the complete list of members for stmg::Level, including all inherited members.
| activateEvent(Event *p0Event, int32_t nStart) noexcept | stmg::Level | |
| addEvent(unique_ptr< Event > refEvent) noexcept | stmg::Level | |
| addEvent(const std::string &sId, unique_ptr< Event > refEvent) noexcept | stmg::Level | |
| animationAdd(const shared_ptr< LevelAnimation > &refLevelAnimation, LevelAnimation::REFSYS eRefSys, double fDelayMillisec) noexcept | stmg::Level | |
| animationAdd(const shared_ptr< LevelAnimation > &refLevelAnimation, LevelAnimation::REFSYS eRefSys) noexcept | stmg::Level | inline |
| animationAddScrolled(const shared_ptr< LevelAnimation > &refLevelAnimation, double fDelayMillisec) noexcept | stmg::Level | |
| animationAddScrolled(const shared_ptr< LevelAnimation > &refLevelAnimation) noexcept | stmg::Level | inline |
| animationRemove(const shared_ptr< LevelAnimation > &refLevelAnimation) noexcept | stmg::Level | |
| blockAdd(LevelBlock *p0LevelBlock, LevelBlock::MGMT_TYPE eMgmtType) noexcept | stmg::Level | |
| blockCanPlaceOnBoard(const LevelBlock &oLevelBlock, bool bStrict) const noexcept | stmg::Level | |
| blockCycleControl(int32_t nPlayer) noexcept | stmg::Level | |
| blockCycleControl(int32_t nPlayer, LevelBlock *p0Preferred) noexcept | stmg::Level | |
| blockCycleControl(LevelBlock *p0LevelBlock) noexcept | stmg::Level | |
| blockCycleControl(LevelBlock *p0LevelBlock, LevelBlock *p0Preferred) noexcept | stmg::Level | |
| blockIntersectsArea(const LevelBlock &oLevelBlock, int32_t nX, int32_t nY, int32_t nW, int32_t nH) const noexcept | stmg::Level | |
| blockIntersectsArea(const LevelBlock &oLevelBlock, NRect oArea) const noexcept | stmg::Level | inline |
| blockMoveIsWithinArea(const LevelBlock &oLevelBlock, int32_t nMoveX, int32_t nMoveY, int32_t nX, int32_t nY, int32_t nW, int32_t nH) const noexcept | stmg::Level | |
| blockMoveIsWithinArea(const LevelBlock &oLevelBlock, int32_t nMoveX, int32_t nMoveY, NRect oArea) const noexcept | stmg::Level | inline |
| blocksAddBricksIdListener(BlocksBricksIdListener *p0Listener) noexcept | stmg::Level | |
| blocksAddListener(BlocksListener *p0Listener) noexcept | stmg::Level | |
| blocksAddPlayerChangeListener(BlocksPlayerChangeListener *p0Listener) noexcept | stmg::Level | |
| blockSetControllable(LevelBlock *p0LevelBlock, bool bPlayerControllable, int32_t nControllerTeam) noexcept | stmg::Level | |
| blocksGet(int32_t nId) noexcept | stmg::Level | |
| blocksGetAll() noexcept | stmg::Level | |
| blocksGetAllIds() noexcept | stmg::Level | |
| blocksRemoveBricksIdListener(BlocksBricksIdListener *p0Listener) noexcept | stmg::Level | |
| blocksRemoveListener(BlocksListener *p0Listener) noexcept | stmg::Level | |
| blocksRemovePlayerChangeListener(BlocksPlayerChangeListener *p0Listener) noexcept | stmg::Level | |
| boabloOwnerBlockClear(LevelBlock &oLevelBlock) noexcept | stmg::Level | |
| boabloOwnerBlockSet(LevelBlock &oLevelBlock) noexcept | stmg::Level | |
| boabloUnfreeze(const Coords &oCoords, LevelBlockCreator &oCreator, LevelBlock::MGMT_TYPE eMgmtType) noexcept | stmg::Level | |
| boardAddListener(BoardListener *p0Listener) noexcept | stmg::Level | |
| boardAnimateTile(NPoint oXY) noexcept | stmg::Level | inline |
| boardAnimateTiles(NRect oArea) noexcept | stmg::Level | inline |
| boardDestroy(const Coords &oCoords) noexcept | stmg::Level | |
| boardGetOwner(int32_t nX, int32_t nY) const noexcept | stmg::Level | |
| boardGetOwner(NPoint oXY) const noexcept | stmg::Level | inline |
| boardGetTile(int32_t nX, int32_t nY) const noexcept | stmg::Level | |
| boardGetTile(NPoint oXY) const noexcept | stmg::Level | inline |
| boardGetTileAniElapsed(int32_t nX, int32_t nY, int32_t nIdxTileAni, int32_t nViewTick=0, int32_t nTotViewTicks=1) const noexcept | stmg::Level | |
| boardGetTileAniElapsed(NPoint oXY, int32_t nIdxTileAni, int32_t nViewTick=0, int32_t nTotViewTicks=1) const noexcept | stmg::Level | inline |
| boardGetTileAnimator(int32_t nX, int32_t nY, int32_t nIdxTileAni) const noexcept | stmg::Level | |
| boardGetTileAnimator(NPoint oXY, int32_t nIdxTileAni) const noexcept | stmg::Level | inline |
| boardHeight() const noexcept | stmg::Level | |
| boardInsert(Direction::VALUE eDir, NRect oArea, const shared_ptr< TileRect > &refTiles) noexcept | stmg::Level | |
| boardModify(const TileCoords &oTileCoords) noexcept | stmg::Level | |
| boardRemoveListener(BoardListener *p0Listener) noexcept | stmg::Level | |
| boardScroll(Direction::VALUE eDir, const shared_ptr< TileRect > &refTiles) noexcept | stmg::Level | |
| boardScrollAddListener(BoardScrollListener *p0Listener) noexcept | stmg::Level | |
| boardScrollRemoveListener(BoardScrollListener *p0Listener) noexcept | stmg::Level | |
| boardSetOwner(int32_t nX, int32_t nY, LevelBlock *p0LevelBlock) noexcept | stmg::Level | |
| boardSetOwner(NPoint oXY, LevelBlock *p0LevelBlock) noexcept | stmg::Level | inline |
| boardSetTile(int32_t nX, int32_t nY, const Tile &oTile) noexcept | stmg::Level | |
| boardSetTile(NPoint oXY, const Tile &oTile) noexcept | stmg::Level | inline |
| boardSetTileAnimator(int32_t nX, int32_t nY, int32_t nIdxTileAni, TileAnimator *p0TileAnimator, int32_t nHash) noexcept | stmg::Level | |
| boardSetTileAnimator(NPoint oXY, int32_t nIdxTileAni, TileAnimator *p0TileAnimator, int32_t nHash) noexcept | stmg::Level | inline |
| boardSize() const noexcept | stmg::Level | |
| boardWidth() const noexcept | stmg::Level | |
| deactivateEvent(Event *p0Event) noexcept | stmg::Level | |
| dump(bool bDumpBoard, bool bDumpLevelBlocks, bool bDumpTileAni, bool bDumpCharNames, bool bDumpColorNames, bool bDumpFontNames) const noexcept | stmg::Level | |
| extractAllEvents() noexcept | stmg::Level | protected |
| game() noexcept | stmg::Level | |
| game() const noexcept | stmg::Level | |
| gameElapsed() const noexcept | stmg::Level | inline |
| gameStart() noexcept | stmg::Level | protected |
| gameStatusCompleted(int32_t nLevelTeam, bool bForceOthersFailed, bool bCreateTexts) noexcept | stmg::Level | |
| gameStatusFailed(int32_t nLevelTeam, bool bForceOtherCompleted, bool bCreateTexts) noexcept | stmg::Level | |
| gameStatusPlayerOut(int32_t nLevelTeam, int32_t nMate, bool bForceOtherCompleted, bool bCreateTexts) noexcept | stmg::Level | |
| gameStatusTechnical(const std::vector< std::string > &aIssue) noexcept | stmg::Level | |
| getActiveHumanPlayers() noexcept | stmg::Level | |
| getEventById(const std::string &sId) noexcept | stmg::Level | |
| getFallEachTicks() noexcept | stmg::Level | |
| getInterval() noexcept | stmg::Level | |
| getLevel() const noexcept | stmg::Level | |
| getNamed() noexcept | stmg::Level | inline |
| getNamed() const noexcept | stmg::Level | inline |
| getNrTileAniAttrs() const noexcept | stmg::Level | |
| getTotLevelPlayers() const noexcept | stmg::Level | |
| getTotLevelTeams() const noexcept | stmg::Level | |
| hasEvent(Event const *p0Event) const noexcept | stmg::Level | |
| Level(Game *p0Game, int32_t nLevel, const shared_ptr< AppPreferences > &refPreferences, const Init &oInit) noexcept | stmg::Level | |
| othersAddListener(Event *p0OthersListener) noexcept | stmg::Level | |
| othersRemoveListener(Event *p0OthersListener) noexcept | stmg::Level | |
| prefs() const noexcept | stmg::Level | inline |
| reInit(Game *p0Game, int32_t nLevel, const shared_ptr< AppPreferences > &refPreferences, const Init &oInit) noexcept | stmg::Level | protected |
| setFallEachTicks(int32_t nFallEachTicks) noexcept | stmg::Level | |
| setInterval(double fMillisec) noexcept | stmg::Level | |
| setLevelView(LevelView *p0View) noexcept | stmg::Level | protected |
| showGet() noexcept | stmg::Level | |
| subshowGet(int32_t nLevelTeam, int32_t nMate) noexcept | stmg::Level | |
| subshowGet(int32_t nLevelPlayer) noexcept | stmg::Level | |
| subshowMode() const noexcept | stmg::Level | inline |
| triggerEvent(Event *p0Event, int32_t nMsg, int32_t nValue, Event *p0TriggeringEvent) noexcept | stmg::Level | |
| variable(int32_t nId, int32_t nLevelTeam, int32_t nMate) const noexcept | stmg::Level | |
| variable(int32_t nId, int32_t nLevelTeam, int32_t nMate) noexcept | stmg::Level | |
| widgetsGet(const std::string &sWidgetName, int32_t nLevelTeam, int32_t nMate) noexcept | stmg::Level |
1.8.13