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stmm-games-doc
0.32.0
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Blocks preview widget. More...

Classes | |
| struct | Init |
| struct | LocalInit |
Public Member Functions | |
| void | set (const std::string &sText, std::vector< Block > &oBlocks) noexcept |
| Sets blocks and text of the preview widget. More... | |
| int32_t | getPainterIdx () const noexcept |
| The painter that should draw the tiles. More... | |
| int32_t | getMinTilesW () const noexcept |
| The minimum number of horizontal tiles. More... | |
| int32_t | getMinTilesH () const noexcept |
| The minimum number of vertical tiles. More... | |
| const std::string & | getText () const noexcept |
| The text shown along with the blocks. More... | |
| const std::vector< Block > & | getBlocks () const noexcept |
| The shown blocks. More... | |
| bool | isChanged () const noexcept |
| Whether set was called since the last game tick. More... | |
| GameProxy & | game () noexcept |
| const GameProxy & | game () const noexcept |
| PreviewWidget (Init &&oInit) noexcept | |
| Constructor. More... | |
| void | dump (int32_t nIndentSpaces, bool bHeader) const noexcept override |
| Writes object contents to std::cout. More... | |
Public Member Functions inherited from stmg::RelSizedGameWidget | |
| double | getReferenceWFactor () const noexcept |
| The width size factor to the reference widget. More... | |
| double | getReferenceHFactor () const noexcept |
| The height size factor to the reference widget. More... | |
| double | getWHRatio () const noexcept |
| The width to height ratio. More... | |
Public Member Functions inherited from stmg::GameWidget | |
| virtual | ~GameWidget () noexcept=default |
| int32_t | getViewWidgetNameIdx () const noexcept |
| The type (name) that might be used to choose a ThemeWidget. More... | |
| const std::string & | getName () const noexcept |
| The name of the widget. More... | |
| int32_t | getTeam () const noexcept |
| The team the widget is assigned to. More... | |
| int32_t | getMate () const noexcept |
| The mate the widget is assigned to. More... | |
| WidgetAxisFit | getWidgetHorizAxisFit (int32_t nLayoutConfig) const noexcept |
| Widget alignment and expansion for the x axis. More... | |
| WidgetAxisFit | getWidgetVertAxisFit (int32_t nLayoutConfig) const noexcept |
| Widget alignment and expansion for the y axis. More... | |
| bool | isAssignedToHuman () const noexcept |
| Tells whether the widget is assigned to a human. More... | |
| ContainerWidget * | getContainer () const noexcept |
| The container to which this widget was added to. More... | |
| void | dump (int32_t nIndentSpaces) const noexcept |
| Writes object contents to std::cout (header included). More... | |
| void | dump () const noexcept |
| Writes object contents to std::cout (header included). More... | |
Protected Member Functions | |
| void | reInit (Init &&oInit) noexcept |
| Reinitialization. More... | |
| void | onAddedToGame () noexcept override |
| Signals widget was added to game. More... | |
Protected Member Functions inherited from stmg::RelSizedGameWidget | |
| RelSizedGameWidget (Init &&oInit) noexcept | |
| Constructor. More... | |
| void | reInit (Init &&oInit) noexcept |
| Reinitialization. More... | |
Protected Member Functions inherited from stmg::GameWidget | |
| GameWidget (Init &&oData) noexcept | |
| Constructor. More... | |
| void | reInit (Init &&oData) noexcept |
| Reinitialization. More... | |
| Layout & | layout () noexcept |
| The layout the widget belongs to. More... | |
| const Layout & | layout () const noexcept |
| The layout the widget belongs to. More... | |
| GameProxy & | game () noexcept |
| The game the widget belongs to. More... | |
| const GameProxy & | game () const noexcept |
| The game the widget belongs to. More... | |
| virtual void | onAddedToLayout () noexcept |
| Signals widget was added to layout. More... | |
Blocks preview widget.
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explicitnoexcept |
Constructor.
| oInit | The initialization data. |
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overridevirtualnoexcept |
Writes object contents to std::cout.
Should only do it in debug mode. The function is also exposed in release mode because it is virtual.
If bHeader is true this function should also output the type of the object and its address.
| nIndentSpaces | Number of spaces put in front of each output line. |
| bHeader | Whether the header of the object should be displayed. |
Reimplemented from stmg::RelSizedGameWidget.
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inlinenoexcept |
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inlinenoexcept |
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inlinenoexcept |
The shown blocks.
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inlinenoexcept |
The minimum number of vertical tiles.
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inlinenoexcept |
The minimum number of horizontal tiles.
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inlinenoexcept |
The painter that should draw the tiles.
You can assume that this value doesn't change after initialization.
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inlinenoexcept |
The text shown along with the blocks.
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noexcept |
Whether set was called since the last game tick.
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overrideprotectedvirtualnoexcept |
Signals widget was added to game.
This happens after onAddedToLayout().
Reimplemented from stmg::GameWidget.
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protectednoexcept |
Reinitialization.
| oInit | The initialization data. |
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noexcept |
Sets blocks and text of the preview widget.
| sText | Single line short text. Can be empty. |
| oBlocks | The blocks to show. Can be empty. |
1.8.13