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stmm-games-doc
0.32.0
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Public Attributes | |
| int32_t | m_nRepeat = -1 |
| The number of repetitions or -1 forever (if present should be the last passed to the constructor). More... | |
| ALARMS_STAGE_TYPE | m_eAlarmsStageType = ALARMS_STAGE_INVALID |
| The operation applied to the current game ticks interval. More... | |
| int32_t | m_nChange = 1 |
| The operand used by m_eAlarmsStageType. More... | |
| ALARMS_STAGE_TYPE stmg::AlarmsEvent::AlarmsStage::m_eAlarmsStageType = ALARMS_STAGE_INVALID |
The operation applied to the current game ticks interval.
| int32_t stmg::AlarmsEvent::AlarmsStage::m_nChange = 1 |
The operand used by m_eAlarmsStageType.
Must be >= 1 for ALARMS_STAGE_SET.
| int32_t stmg::AlarmsEvent::AlarmsStage::m_nRepeat = -1 |
The number of repetitions or -1 forever (if present should be the last passed to the constructor).
Default is -1 (forever).
1.8.13