stmm-games-doc  0.32.0
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stmg::LogEvent::Init Struct Reference
Inheritance diagram for stmg::LogEvent::Init:
Inheritance graph
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Additional Inherited Members

- Public Attributes inherited from stmg::Event::Init
Levelm_p0Level = nullptr
 The level the event will be added to. More...
 
int32_t m_nPriority = 0
 The priority. More...
 
int32_t m_nDebugTag = 0
 Tag that can be used for debugging. More...
 
- Public Attributes inherited from stmg::LogEvent::LocalInit
bool m_bToStdOut = true
 Whether to log to std::cout. More...
 
bool m_bElapsedMinuteFormat = true
 Whether the elapsed time should be formatted as MIN:SEC:MILLI rather than just milliseconds. More...
 
bool m_bValueAsXY = false
 Whether nValue should shown as unpacked coords. More...
 
int32_t m_nTag = 0
 The tag for the instance. More...