stmm-games-doc  0.32.0
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stmg::ShowTextEvent::Init Struct Reference
Inheritance diagram for stmg::ShowTextEvent::Init:
Inheritance graph
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Additional Inherited Members

- Public Attributes inherited from stmg::Event::Init
Levelm_p0Level = nullptr
 The level the event will be added to. More...
 
int32_t m_nPriority = 0
 The priority. More...
 
int32_t m_nDebugTag = 0
 Tag that can be used for debugging. More...
 
- Public Attributes inherited from stmg::ShowTextEvent::LocalInit
std::vector< std::string > m_aSobstLines
 The text to be shown (without the sobstitutions). More...
 
std::vector< SobstItemm_aSobsts
 The sobstitutions. More...
 
int32_t m_nAnimationNamedIdx = -1
 The animation index as of Named::animations() or -1 if not defined. More...
 
double m_fTextSize = 1
 The font height in tile heights. More...
 
int32_t m_nDuration = LevelAnimation::s_fDurationInfinity
 Duration in milliseconds or LevelAnimation::s_fDurationUndefined or LevelAnimation::s_fDurationInfinity. More...
 
FRect m_oRect
 Rectangle in which to fit the text. More...
 
LevelAnimation::REFSYS m_eRefSys = LevelAnimation::REFSYS_SHOW
 The reference system m_oRect is in. More...
 
int32_t m_nZ = s_nShowTextEventDefaultZ
 The z position of the animation. More...