stmm-games-doc  0.32.0
stmg::BackgroundWidget Member List

This is the complete list of members for stmg::BackgroundWidget, including all inherited members.

BackgroundWidget(Init &&oInit) noexceptstmg::BackgroundWidgetinlineexplicit
ContainerWidget(Init &&oData) noexceptstmg::ContainerWidgetexplicitprotected
dump(int32_t nIndentSpaces, bool bHeader) const noexcept overridestmg::BackgroundWidgetvirtual
stmg::GameWidget::dump(int32_t nIndentSpaces) const noexceptstmg::GameWidget
stmg::GameWidget::dump() const noexceptstmg::GameWidget
game() noexceptstmg::GameWidgetprotected
game() const noexceptstmg::GameWidgetprotected
GameWidget(Init &&oData) noexceptstmg::GameWidgetexplicitprotected
getChildExpand(const std::vector< shared_ptr< GameWidget > > &aChildWidgets, int32_t nLayoutConfig, bool bHoriz) noexceptstmg::ContainerWidgetstatic
getChildFill(const std::vector< shared_ptr< GameWidget > > &aChildWidgets, int32_t nLayoutConfig, bool bHoriz) noexceptstmg::ContainerWidgetstatic
getChildren() const noexceptstmg::ContainerWidgetinline
getChildWidget() const noexceptstmg::BackgroundWidgetinline
getContainer() const noexceptstmg::GameWidgetinline
getImgId() const noexceptstmg::BackgroundWidgetinline
getMate() const noexceptstmg::GameWidgetinline
getName() const noexceptstmg::GameWidgetinline
getTeam() const noexceptstmg::GameWidgetinline
getViewWidgetNameIdx() const noexceptstmg::GameWidgetinline
getWidgetHorizAxisFit(int32_t nLayoutConfig) const noexceptstmg::GameWidget
getWidgetVertAxisFit(int32_t nLayoutConfig) const noexceptstmg::GameWidget
isAssignedToHuman() const noexceptstmg::GameWidgetinline
layout() noexceptstmg::GameWidgetprotected
layout() const noexceptstmg::GameWidgetprotected
onAddedToGame() noexceptstmg::GameWidgetinlineprotectedvirtual
onAddedToLayout() noexceptstmg::GameWidgetinlineprotectedvirtual
reInit(Init &&oInit) noexceptstmg::BackgroundWidgetinlineprotected
stmg::ContainerWidget::reInit(Init &&oData) noexceptstmg::ContainerWidgetprotected
stmg::GameWidget::reInit(Init &&oData) noexceptstmg::GameWidgetprotected
~ContainerWidget() noexceptstmg::ContainerWidgetvirtual
~GameWidget() noexcept=defaultstmg::GameWidgetvirtual