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stmm-games-doc
0.32.0
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This is the complete list of members for stmg::InputBoxWidget, including all inherited members.
| BoxWidget(Init &&oInit) noexcept | stmg::BoxWidget | inlineexplicit |
| ContainerWidget(Init &&oData) noexcept | stmg::ContainerWidget | explicitprotected |
| dump(int32_t nIndentSpaces, bool bHeader) const noexcept override | stmg::InputBoxWidget | virtual |
| stmg::GameWidget::dump(int32_t nIndentSpaces) const noexcept | stmg::GameWidget | |
| stmg::GameWidget::dump() const noexcept | stmg::GameWidget | |
| game() noexcept | stmg::GameWidget | protected |
| game() const noexcept | stmg::GameWidget | protected |
| GameWidget(Init &&oData) noexcept | stmg::GameWidget | explicitprotected |
| getChildExpand(const std::vector< shared_ptr< GameWidget > > &aChildWidgets, int32_t nLayoutConfig, bool bHoriz) noexcept | stmg::ContainerWidget | static |
| getChildFill(const std::vector< shared_ptr< GameWidget > > &aChildWidgets, int32_t nLayoutConfig, bool bHoriz) noexcept | stmg::ContainerWidget | static |
| getChildren() const noexcept | stmg::ContainerWidget | inline |
| getContainer() const noexcept | stmg::GameWidget | inline |
| getMate() const noexcept | stmg::GameWidget | inline |
| getName() const noexcept | stmg::GameWidget | inline |
| getTargetWidgetName() const noexcept | stmg::InputBoxWidget | inline |
| getTeam() const noexcept | stmg::GameWidget | inline |
| getViewWidgetNameIdx() const noexcept | stmg::GameWidget | inline |
| getWidgetHorizAxisFit(int32_t nLayoutConfig) const noexcept | stmg::GameWidget | |
| getWidgetVertAxisFit(int32_t nLayoutConfig) const noexcept | stmg::GameWidget | |
| hasInvertedChildren(int32_t nLayoutConfig) const noexcept | stmg::BoxWidget | inline |
| InputBoxWidget(Init &&oInit) noexcept | stmg::InputBoxWidget | inlineexplicit |
| isAssignedToHuman() const noexcept | stmg::GameWidget | inline |
| isVertical(int32_t nLayoutConfig) const noexcept | stmg::BoxWidget | inline |
| layout() noexcept | stmg::GameWidget | protected |
| layout() const noexcept | stmg::GameWidget | protected |
| onAddedToGame() noexcept | stmg::GameWidget | inlineprotectedvirtual |
| onAddedToLayout() noexcept override | stmg::InputBoxWidget | protectedvirtual |
| reInit(Init &&oInit) noexcept | stmg::InputBoxWidget | inlineprotected |
| stmg::BoxWidget::reInit(Init &&oInit) noexcept | stmg::BoxWidget | inlineprotected |
| stmg::ContainerWidget::reInit(Init &&oData) noexcept | stmg::ContainerWidget | protected |
| stmg::GameWidget::reInit(Init &&oData) noexcept | stmg::GameWidget | protected |
| ~ContainerWidget() noexcept | stmg::ContainerWidget | virtual |
| ~GameWidget() noexcept=default | stmg::GameWidget | virtual |
1.8.13