stmm-games-doc  0.32.0
stmg::Level Member List

This is the complete list of members for stmg::Level, including all inherited members.

activateEvent(Event *p0Event, int32_t nStart) noexceptstmg::Level
addEvent(unique_ptr< Event > refEvent) noexceptstmg::Level
addEvent(const std::string &sId, unique_ptr< Event > refEvent) noexceptstmg::Level
animationAdd(const shared_ptr< LevelAnimation > &refLevelAnimation, LevelAnimation::REFSYS eRefSys, double fDelayMillisec) noexceptstmg::Level
animationAdd(const shared_ptr< LevelAnimation > &refLevelAnimation, LevelAnimation::REFSYS eRefSys) noexceptstmg::Levelinline
animationAddScrolled(const shared_ptr< LevelAnimation > &refLevelAnimation, double fDelayMillisec) noexceptstmg::Level
animationAddScrolled(const shared_ptr< LevelAnimation > &refLevelAnimation) noexceptstmg::Levelinline
animationRemove(const shared_ptr< LevelAnimation > &refLevelAnimation) noexceptstmg::Level
blockAdd(LevelBlock *p0LevelBlock, LevelBlock::MGMT_TYPE eMgmtType) noexceptstmg::Level
blockCanPlaceOnBoard(const LevelBlock &oLevelBlock, bool bStrict) const noexceptstmg::Level
blockCycleControl(int32_t nPlayer) noexceptstmg::Level
blockCycleControl(int32_t nPlayer, LevelBlock *p0Preferred) noexceptstmg::Level
blockCycleControl(LevelBlock *p0LevelBlock) noexceptstmg::Level
blockCycleControl(LevelBlock *p0LevelBlock, LevelBlock *p0Preferred) noexceptstmg::Level
blockIntersectsArea(const LevelBlock &oLevelBlock, int32_t nX, int32_t nY, int32_t nW, int32_t nH) const noexceptstmg::Level
blockIntersectsArea(const LevelBlock &oLevelBlock, NRect oArea) const noexceptstmg::Levelinline
blockMoveIsWithinArea(const LevelBlock &oLevelBlock, int32_t nMoveX, int32_t nMoveY, int32_t nX, int32_t nY, int32_t nW, int32_t nH) const noexceptstmg::Level
blockMoveIsWithinArea(const LevelBlock &oLevelBlock, int32_t nMoveX, int32_t nMoveY, NRect oArea) const noexceptstmg::Levelinline
blocksAddBricksIdListener(BlocksBricksIdListener *p0Listener) noexceptstmg::Level
blocksAddListener(BlocksListener *p0Listener) noexceptstmg::Level
blocksAddPlayerChangeListener(BlocksPlayerChangeListener *p0Listener) noexceptstmg::Level
blockSetControllable(LevelBlock *p0LevelBlock, bool bPlayerControllable, int32_t nControllerTeam) noexceptstmg::Level
blocksGet(int32_t nId) noexceptstmg::Level
blocksGetAll() noexceptstmg::Level
blocksGetAllIds() noexceptstmg::Level
blocksRemoveBricksIdListener(BlocksBricksIdListener *p0Listener) noexceptstmg::Level
blocksRemoveListener(BlocksListener *p0Listener) noexceptstmg::Level
blocksRemovePlayerChangeListener(BlocksPlayerChangeListener *p0Listener) noexceptstmg::Level
boabloOwnerBlockClear(LevelBlock &oLevelBlock) noexceptstmg::Level
boabloOwnerBlockSet(LevelBlock &oLevelBlock) noexceptstmg::Level
boabloUnfreeze(const Coords &oCoords, LevelBlockCreator &oCreator, LevelBlock::MGMT_TYPE eMgmtType) noexceptstmg::Level
boardAddListener(BoardListener *p0Listener) noexceptstmg::Level
boardAnimateTile(NPoint oXY) noexceptstmg::Levelinline
boardAnimateTiles(NRect oArea) noexceptstmg::Levelinline
boardDestroy(const Coords &oCoords) noexceptstmg::Level
boardGetOwner(int32_t nX, int32_t nY) const noexceptstmg::Level
boardGetOwner(NPoint oXY) const noexceptstmg::Levelinline
boardGetTile(int32_t nX, int32_t nY) const noexceptstmg::Level
boardGetTile(NPoint oXY) const noexceptstmg::Levelinline
boardGetTileAniElapsed(int32_t nX, int32_t nY, int32_t nIdxTileAni, int32_t nViewTick=0, int32_t nTotViewTicks=1) const noexceptstmg::Level
boardGetTileAniElapsed(NPoint oXY, int32_t nIdxTileAni, int32_t nViewTick=0, int32_t nTotViewTicks=1) const noexceptstmg::Levelinline
boardGetTileAnimator(int32_t nX, int32_t nY, int32_t nIdxTileAni) const noexceptstmg::Level
boardGetTileAnimator(NPoint oXY, int32_t nIdxTileAni) const noexceptstmg::Levelinline
boardHeight() const noexceptstmg::Level
boardInsert(Direction::VALUE eDir, NRect oArea, const shared_ptr< TileRect > &refTiles) noexceptstmg::Level
boardModify(const TileCoords &oTileCoords) noexceptstmg::Level
boardRemoveListener(BoardListener *p0Listener) noexceptstmg::Level
boardScroll(Direction::VALUE eDir, const shared_ptr< TileRect > &refTiles) noexceptstmg::Level
boardScrollAddListener(BoardScrollListener *p0Listener) noexceptstmg::Level
boardScrollRemoveListener(BoardScrollListener *p0Listener) noexceptstmg::Level
boardSetOwner(int32_t nX, int32_t nY, LevelBlock *p0LevelBlock) noexceptstmg::Level
boardSetOwner(NPoint oXY, LevelBlock *p0LevelBlock) noexceptstmg::Levelinline
boardSetTile(int32_t nX, int32_t nY, const Tile &oTile) noexceptstmg::Level
boardSetTile(NPoint oXY, const Tile &oTile) noexceptstmg::Levelinline
boardSetTileAnimator(int32_t nX, int32_t nY, int32_t nIdxTileAni, TileAnimator *p0TileAnimator, int32_t nHash) noexceptstmg::Level
boardSetTileAnimator(NPoint oXY, int32_t nIdxTileAni, TileAnimator *p0TileAnimator, int32_t nHash) noexceptstmg::Levelinline
boardSize() const noexceptstmg::Level
boardWidth() const noexceptstmg::Level
deactivateEvent(Event *p0Event) noexceptstmg::Level
dump(bool bDumpBoard, bool bDumpLevelBlocks, bool bDumpTileAni, bool bDumpCharNames, bool bDumpColorNames, bool bDumpFontNames) const noexceptstmg::Level
extractAllEvents() noexceptstmg::Levelprotected
game() noexceptstmg::Level
game() const noexceptstmg::Level
gameElapsed() const noexceptstmg::Levelinline
gameStart() noexceptstmg::Levelprotected
gameStatusCompleted(int32_t nLevelTeam, bool bForceOthersFailed, bool bCreateTexts) noexceptstmg::Level
gameStatusFailed(int32_t nLevelTeam, bool bForceOtherCompleted, bool bCreateTexts) noexceptstmg::Level
gameStatusPlayerOut(int32_t nLevelTeam, int32_t nMate, bool bForceOtherCompleted, bool bCreateTexts) noexceptstmg::Level
gameStatusTechnical(const std::vector< std::string > &aIssue) noexceptstmg::Level
getActiveHumanPlayers() noexceptstmg::Level
getEventById(const std::string &sId) noexceptstmg::Level
getFallEachTicks() noexceptstmg::Level
getInterval() noexceptstmg::Level
getLevel() const noexceptstmg::Level
getNamed() noexceptstmg::Levelinline
getNamed() const noexceptstmg::Levelinline
getNrTileAniAttrs() const noexceptstmg::Level
getTotLevelPlayers() const noexceptstmg::Level
getTotLevelTeams() const noexceptstmg::Level
hasEvent(Event const *p0Event) const noexceptstmg::Level
Level(Game *p0Game, int32_t nLevel, const shared_ptr< AppPreferences > &refPreferences, const Init &oInit) noexceptstmg::Level
othersAddListener(Event *p0OthersListener) noexceptstmg::Level
othersRemoveListener(Event *p0OthersListener) noexceptstmg::Level
prefs() const noexceptstmg::Levelinline
reInit(Game *p0Game, int32_t nLevel, const shared_ptr< AppPreferences > &refPreferences, const Init &oInit) noexceptstmg::Levelprotected
setFallEachTicks(int32_t nFallEachTicks) noexceptstmg::Level
setInterval(double fMillisec) noexceptstmg::Level
setLevelView(LevelView *p0View) noexceptstmg::Levelprotected
showGet() noexceptstmg::Level
subshowGet(int32_t nLevelTeam, int32_t nMate) noexceptstmg::Level
subshowGet(int32_t nLevelPlayer) noexceptstmg::Level
subshowMode() const noexceptstmg::Levelinline
triggerEvent(Event *p0Event, int32_t nMsg, int32_t nValue, Event *p0TriggeringEvent) noexceptstmg::Level
variable(int32_t nId, int32_t nLevelTeam, int32_t nMate) const noexceptstmg::Level
variable(int32_t nId, int32_t nLevelTeam, int32_t nMate) noexceptstmg::Level
widgetsGet(const std::string &sWidgetName, int32_t nLevelTeam, int32_t nMate) noexceptstmg::Level