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stmm-games-doc
0.32.0
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Progress widget. More...

Classes | |
| struct | Init |
| struct | LocalInit |
Public Member Functions | |
| int32_t | getMinValue () const noexcept |
| The minimum value. More... | |
| int32_t | getMaxValue () const noexcept |
| The maximum value. More... | |
| int32_t | getThresholdValue () const noexcept |
| The threshold value. More... | |
| bool | getDangerBelow () const noexcept |
| Whether the danger color is below the thresold. More... | |
| const IntSet & | getMarks () const noexcept |
| The marks. More... | |
| const Variable & | variable () const noexcept |
| The variable shown by the widget. More... | |
| bool | isChanged () const noexcept |
| Whether the variable's value has changed. More... | |
| ProgressWidget (Init &&oInit) noexcept | |
| Constructor. More... | |
| void | dump (int32_t nIndentSpaces, bool bHeader) const noexcept override |
| Writes object contents to std::cout. More... | |
Public Member Functions inherited from stmg::RelSizedGameWidget | |
| double | getReferenceWFactor () const noexcept |
| The width size factor to the reference widget. More... | |
| double | getReferenceHFactor () const noexcept |
| The height size factor to the reference widget. More... | |
| double | getWHRatio () const noexcept |
| The width to height ratio. More... | |
Public Member Functions inherited from stmg::GameWidget | |
| virtual | ~GameWidget () noexcept=default |
| int32_t | getViewWidgetNameIdx () const noexcept |
| The type (name) that might be used to choose a ThemeWidget. More... | |
| const std::string & | getName () const noexcept |
| The name of the widget. More... | |
| int32_t | getTeam () const noexcept |
| The team the widget is assigned to. More... | |
| int32_t | getMate () const noexcept |
| The mate the widget is assigned to. More... | |
| WidgetAxisFit | getWidgetHorizAxisFit (int32_t nLayoutConfig) const noexcept |
| Widget alignment and expansion for the x axis. More... | |
| WidgetAxisFit | getWidgetVertAxisFit (int32_t nLayoutConfig) const noexcept |
| Widget alignment and expansion for the y axis. More... | |
| bool | isAssignedToHuman () const noexcept |
| Tells whether the widget is assigned to a human. More... | |
| ContainerWidget * | getContainer () const noexcept |
| The container to which this widget was added to. More... | |
| void | dump (int32_t nIndentSpaces) const noexcept |
| Writes object contents to std::cout (header included). More... | |
| void | dump () const noexcept |
| Writes object contents to std::cout (header included). More... | |
Protected Member Functions | |
| void | reInit (Init &&oInit) noexcept |
| Reinitialization. More... | |
Protected Member Functions inherited from stmg::RelSizedGameWidget | |
| RelSizedGameWidget (Init &&oInit) noexcept | |
| Constructor. More... | |
| void | reInit (Init &&oInit) noexcept |
| Reinitialization. More... | |
Protected Member Functions inherited from stmg::GameWidget | |
| GameWidget (Init &&oData) noexcept | |
| Constructor. More... | |
| void | reInit (Init &&oData) noexcept |
| Reinitialization. More... | |
| Layout & | layout () noexcept |
| The layout the widget belongs to. More... | |
| const Layout & | layout () const noexcept |
| The layout the widget belongs to. More... | |
| GameProxy & | game () noexcept |
| The game the widget belongs to. More... | |
| const GameProxy & | game () const noexcept |
| The game the widget belongs to. More... | |
| virtual void | onAddedToLayout () noexcept |
| Signals widget was added to layout. More... | |
| virtual void | onAddedToGame () noexcept |
| Signals widget was added to game. More... | |
Progress widget.
Used for representing a variable as a progress bar. The bar can have two colors, normal and danger depending on the value of the threshold.
The bar can also have marks.
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inlineexplicitnoexcept |
Constructor.
| oInit | The initialization data. |
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overridevirtualnoexcept |
Writes object contents to std::cout.
Should only do it in debug mode. The function is also exposed in release mode because it is virtual.
If bHeader is true this function should also output the type of the object and its address.
| nIndentSpaces | Number of spaces put in front of each output line. |
| bHeader | Whether the header of the object should be displayed. |
Reimplemented from stmg::RelSizedGameWidget.
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inlinenoexcept |
Whether the danger color is below the thresold.
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inlinenoexcept |
The marks.
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inlinenoexcept |
The maximum value.
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inlinenoexcept |
The minimum value.
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inlinenoexcept |
The threshold value.
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noexcept |
Whether the variable's value has changed.
If reInit() is called the change is not detected.
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inlineprotectednoexcept |
Reinitialization.
| oInit | The initialization data. |
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inlinenoexcept |
The variable shown by the widget.
1.8.13