stmm-games-doc  0.32.0
Public Attributes | List of all members
stmg::Highscore::Score Struct Reference

Public Attributes

int32_t m_nTeam = -1
 The team number if the game was just played or -1. More...
 
std::string m_sTeam
 If the team doesn't have a name the name of its first human mate is used. More...
 
std::vector< Variable::Valuem_aValues
 Value: variable value, Size: m_refHighscoresDefinition->getScoreElements().size() More...
 

Member Data Documentation

◆ m_aValues

std::vector<Variable::Value> stmg::Highscore::Score::m_aValues

Value: variable value, Size: m_refHighscoresDefinition->getScoreElements().size()

◆ m_nTeam

int32_t stmg::Highscore::Score::m_nTeam = -1

The team number if the game was just played or -1.

This value shouldn't be persisted.

◆ m_sTeam

std::string stmg::Highscore::Score::m_sTeam

If the team doesn't have a name the name of its first human mate is used.