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stmm-games-doc
0.32.0
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Public Attributes | |
| int32_t | m_nTeam = -1 |
| The team number if the game was just played or -1. More... | |
| std::string | m_sTeam |
| If the team doesn't have a name the name of its first human mate is used. More... | |
| std::vector< Variable::Value > | m_aValues |
| Value: variable value, Size: m_refHighscoresDefinition->getScoreElements().size() More... | |
| std::vector<Variable::Value> stmg::Highscore::Score::m_aValues |
Value: variable value, Size: m_refHighscoresDefinition->getScoreElements().size()
| int32_t stmg::Highscore::Score::m_nTeam = -1 |
The team number if the game was just played or -1.
This value shouldn't be persisted.
| std::string stmg::Highscore::Score::m_sTeam |
If the team doesn't have a name the name of its first human mate is used.
1.8.13