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stmm-games-doc
0.32.0
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Separates highscores according to preference values. More...
Public Member Functions | |
| bool | operator== (const Discriminator &oHS) const noexcept |
Public Attributes | |
| DISCRIMINATOR_TYPE | m_eType = DISCRIMINATOR_TYPE_OPTION |
| The type of the discriminator. More... | |
| std::string | m_sOptionName = "" |
| Name of option. More... | |
| OwnerType | m_eOptionOwnerType = OwnerType::GAME |
| Whether the option is of game, team or player. More... | |
Separates highscores according to preference values.
In the DISCRIMINATOR_TYPE_OPTION case, with owner type OwnerType::GAME, for a team to get in the highscores selected by this discriminator's HighscoresDefinition, its game has to have a master or enabled slave option with the given name. If the owner type is OwnerType::TEAM there has to be one and only one team with master or enabled slave option with the given name. If the owner type is OwnerType::PLAYER there has to be one and only one player in the game with master or enabled slave option with the given name.
Example of discriminator: a game enum option called "Difficulty" which has values "Easy", "Medium", "Hard". If it's the only discriminator passed to a HighscoresDefinition instance a Highscore will be created for all three values.
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noexcept |
| OwnerType stmg::HighscoresDefinition::Discriminator::m_eOptionOwnerType = OwnerType::GAME |
Whether the option is of game, team or player.
Default: OwnerType::GAME. Only set if m_eType is DISCRIMINATOR_TYPE_OPTION.
| DISCRIMINATOR_TYPE stmg::HighscoresDefinition::Discriminator::m_eType = DISCRIMINATOR_TYPE_OPTION |
The type of the discriminator.
Default: DISCRIMINATOR_TYPE_OPTION
| std::string stmg::HighscoresDefinition::Discriminator::m_sOptionName = "" |
Name of option.
Default: empty string. Only set if m_eType is DISCRIMINATOR_TYPE_OPTION.
1.8.13