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stmm-games-doc
0.32.0
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Public Attributes | |
| NPoint | m_oInitPos |
| The initial position of the squarsor. More... | |
| NRect | m_oArea |
| The board area the squarsor is allowed to move in. More... | |
| int32_t | m_nTicksToLive = -1 |
| Game ticks after which the squarsor (LevelBlock) is removed. More... | |
| int32_t | m_nLevelTeam = -1 |
| The level team that can take control of the squarsor or -1 if any. More... | |
| bool | m_bReleaseOnKeyPress = false |
| Whether a button is immediately released after it was pressed. More... | |
| bool stmg::SquarsorEvent::LocalInit::m_bReleaseOnKeyPress = false |
Whether a button is immediately released after it was pressed.
Default is false.
| int32_t stmg::SquarsorEvent::LocalInit::m_nLevelTeam = -1 |
The level team that can take control of the squarsor or -1 if any.
Default is -1.
| int32_t stmg::SquarsorEvent::LocalInit::m_nTicksToLive = -1 |
Game ticks after which the squarsor (LevelBlock) is removed.
Default is -1 (means never).
| NRect stmg::SquarsorEvent::LocalInit::m_oArea |
The board area the squarsor is allowed to move in.
| NPoint stmg::SquarsorEvent::LocalInit::m_oInitPos |
The initial position of the squarsor.
Must be within m_oArea. Default (0,0).
1.8.13