|
stmm-games-doc
0.32.0
|
This is the complete list of members for stmg::ThemeSound, including all inherited members.
| finishedSound(int32_t nCapabilityId, int32_t nSoundId) noexcept=0 | stmg::ThemeSound | pure virtual |
| isFinished() noexcept=0 | stmg::GameSound | pure virtual |
| pause() noexcept=0 | stmg::GameSound | pure virtual |
| removeCapability(int32_t nCapabilityId) noexcept=0 | stmg::ThemeSound | pure virtual |
| resume() noexcept=0 | stmg::GameSound | pure virtual |
| setPos(FPoint oXYPos, double fZ) noexcept=0 | stmg::GameSound | pure virtual |
| setVolume(double fVolume01) noexcept=0 | stmg::GameSound | pure virtual |
| stop() noexcept=0 | stmg::ThemeSound | pure virtual |
| ~GameSound() noexcept=default | stmg::GameSound | virtual |
1.8.13