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stmm-games-doc
0.32.0
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Additional Inherited Members | |
Public Attributes inherited from stmg::Event::Init | |
| Level * | m_p0Level = nullptr |
| The level the event will be added to. More... | |
| int32_t | m_nPriority = 0 |
| The priority. More... | |
| int32_t | m_nDebugTag = 0 |
| Tag that can be used for debugging. More... | |
Public Attributes inherited from stmg::DelayedQueueEvent::LocalInit | |
| int32_t | m_nInitialIntervalTicks = 0 |
| The interval component in game ticks. More... | |
| int32_t | m_nInitialIntervalMillisecs = 0 |
| The interval component in milliseconds. More... | |
| int32_t | m_nMaxQueueSize = 10 |
| The maximum queue size. More... | |
1.8.13