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stmm-games-doc
0.32.0
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Public Attributes | |
| Level * | m_p0Level = nullptr |
| The level the event will be added to. More... | |
| int32_t | m_nPriority = 0 |
| The priority. More... | |
| int32_t | m_nDebugTag = 0 |
| Tag that can be used for debugging. More... | |
| int32_t stmg::Event::Init::m_nDebugTag = 0 |
Tag that can be used for debugging.
| int32_t stmg::Event::Init::m_nPriority = 0 |
The priority.
The higher the number the higher the priority. Default is 0.
| Level* stmg::Event::Init::m_p0Level = nullptr |
The level the event will be added to.
Cannot be null.
1.8.13