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stmm-games-doc
0.32.0
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Public Attributes | |
| int32_t | m_nElapsedTileAniIdx = -1 |
| The tileanimation that determines the mask to apply. More... | |
| double | m_fDefaultElapsed = -1.0 |
| The default elapsed value. More... | |
| bool | m_bInvert = false |
| Whether the mask animation should be inverted. More... | |
| shared_ptr< Image > | m_refMask |
| The default image. More... | |
| shared_ptr< TileAni > | m_refTileAni |
| The image tile ani. More... | |
| bool stmg::MaskModifier::LocalInit::m_bInvert = false |
Whether the mask animation should be inverted.
Default is false.
| double stmg::MaskModifier::LocalInit::m_fDefaultElapsed = -1.0 |
The default elapsed value.
From 0.0 to 1.0 or -1.0 if not defined.
| int32_t stmg::MaskModifier::LocalInit::m_nElapsedTileAniIdx = -1 |
The tileanimation that determines the mask to apply.
Default -1 (undefined).
| shared_ptr<Image> stmg::MaskModifier::LocalInit::m_refMask |
The default image.
Can be null.
| shared_ptr<TileAni> stmg::MaskModifier::LocalInit::m_refTileAni |
The image tile ani.
Can be null.
1.8.13