| changedInterval(int32_t nLevel) noexcept | stmg::GameProxy | |
| createKeyActionFromXYEvent(int32_t nLevel, int32_t nLevelTeam, int32_t nMate, int32_t nKeyActionId, const shared_ptr< stmi::Event > &refXYEvent) noexcept | stmg::GameProxy | |
| createSound(int32_t nSoundIdx, int32_t nTeam, int32_t nMate, FPoint oXYPos, double fZPos, bool bListenerRelative, double fVolume01, bool bLooping) noexcept | stmg::GameProxy | |
| gameElapsed() const noexcept | stmg::GameProxy | |
| gameElapsedMillisec() const noexcept | stmg::GameProxy | |
| gameInterval() const noexcept | stmg::GameProxy | |
| getGameId() const noexcept | stmg::GameProxy | |
| getGameVarIdGameOverTime() const noexcept | stmg::GameProxy | |
| getGameVarIdWinnerTeam() const noexcept | stmg::GameProxy | |
| getInGameHighscore() const noexcept | stmg::GameProxy | |
| getLayout() const noexcept | stmg::GameProxy | |
| getNamed() noexcept | stmg::GameProxy | |
| getNamed() const noexcept | stmg::GameProxy | |
| getPlayer(int32_t nLevel, int32_t nLevelPlayer) noexcept | stmg::GameProxy | |
| getPlayerVarIdFinishedTime() const noexcept | stmg::GameProxy | |
| getPlayerVarIdStatus() const noexcept | stmg::GameProxy | |
| getPreGameHighscore() const noexcept | stmg::GameProxy | |
| getRandomSource() noexcept | stmg::GameProxy | |
| getTeamVarIdFinishedTime() const noexcept | stmg::GameProxy | |
| getTeamVarIdHighscoreRank() const noexcept | stmg::GameProxy | |
| getTeamVarIdRank() const noexcept | stmg::GameProxy | |
| getTeamVarIdStatus() const noexcept | stmg::GameProxy | |
| getTotLevels() const noexcept | stmg::GameProxy | |
| handleInput(int32_t nTeam, int32_t nMate, const shared_ptr< stmi::Event > &refEvent) noexcept | stmg::GameProxy | |
| hasVariableId(int32_t nId, OwnerType eOwnerType) const noexcept | stmg::GameProxy | |
| interrupt(INTERRUPT_TYPE eInterruptType) noexcept | stmg::GameProxy | |
| INTERRUPT_ABORT enum value | stmg::GameProxy | |
| INTERRUPT_ABORT_ASK enum value | stmg::GameProxy | |
| INTERRUPT_PAUSE enum value | stmg::GameProxy | |
| INTERRUPT_QUIT_APP enum value | stmg::GameProxy | |
| INTERRUPT_QUIT_APP_ASK enum value | stmg::GameProxy | |
| INTERRUPT_RESTART enum value | stmg::GameProxy | |
| INTERRUPT_RESTART_ASK enum value | stmg::GameProxy | |
| INTERRUPT_TYPE enum name | stmg::GameProxy | |
| isAllTeamsInOneLevel() const noexcept | stmg::GameProxy | |
| isInGameTick() const noexcept | stmg::GameProxy | |
| level(int32_t nLevel) noexcept | stmg::GameProxy | |
| level(int32_t nLevel) const noexcept | stmg::GameProxy | |
| othersSend(int32_t nSenderLevelInGame, int32_t nMsg, int32_t nValue) noexcept | stmg::GameProxy | |
| preloadSound(int32_t nSoundIdx) noexcept | stmg::GameProxy | |
| random(int32_t nFrom, int32_t nTo) noexcept | stmg::GameProxy | |
| removeSound(const shared_ptr< GameSound > &refSound) noexcept | stmg::GameProxy | |
| VAR_VALUE_PLAYER_STATUS enum name | stmg::GameProxy | |
| VAR_VALUE_PLAYER_STATUS_COMPLETED enum value | stmg::GameProxy | |
| VAR_VALUE_PLAYER_STATUS_FAILED enum value | stmg::GameProxy | |
| VAR_VALUE_PLAYER_STATUS_OUT enum value | stmg::GameProxy | |
| VAR_VALUE_PLAYER_STATUS_PLAYING enum value | stmg::GameProxy | |
| VAR_VALUE_TEAM_STATUS enum name | stmg::GameProxy | |
| VAR_VALUE_TEAM_STATUS_COMPLETED enum value | stmg::GameProxy | |
| VAR_VALUE_TEAM_STATUS_FAILED enum value | stmg::GameProxy | |
| VAR_VALUE_TEAM_STATUS_PLAYING enum value | stmg::GameProxy | |
| variable(int32_t nId) const noexcept | stmg::GameProxy | |
| variable(int32_t nId) noexcept | stmg::GameProxy | |
| variable(int32_t nId, int32_t nLevel, int32_t nLevelTeam, int32_t nMate) const noexcept | stmg::GameProxy | |
| variable(int32_t nId, int32_t nLevel, int32_t nLevelTeam, int32_t nMate) noexcept | stmg::GameProxy | |
| variableIdAndOwner(const std::string &sName) const noexcept | stmg::GameProxy | |