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stmm-games-doc
0.32.0
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This is the complete list of members for stmg::GameView, including all inherited members.
| createSound(int32_t nSoundIdx, int32_t nTeam, int32_t nMate, FPoint oXYPos, double fZPos, bool bListenerRelative, double fVolume01, bool bLooping) noexcept=0 | stmg::GameView | pure virtual |
| handleXYEvent(const shared_ptr< stmi::Event > &refXYEvent) noexcept=0 | stmg::GameView | pure virtual |
| preloadSound(int32_t nSoundIdx) noexcept=0 | stmg::GameView | pure virtual |
| removeSound(const shared_ptr< GameSound > &refSound) noexcept=0 | stmg::GameView | pure virtual |
| ~GameView() noexcept=default | stmg::GameView | virtual |
1.8.13