stmm-games-doc  0.32.0
Classes | Public Member Functions | Protected Member Functions | List of all members
stmg::ProgressWidget Class Reference

Progress widget. More...

Inheritance diagram for stmg::ProgressWidget:
Inheritance graph
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Classes

struct  Init
 
struct  LocalInit
 

Public Member Functions

int32_t getMinValue () const noexcept
 The minimum value. More...
 
int32_t getMaxValue () const noexcept
 The maximum value. More...
 
int32_t getThresholdValue () const noexcept
 The threshold value. More...
 
bool getDangerBelow () const noexcept
 Whether the danger color is below the thresold. More...
 
const IntSetgetMarks () const noexcept
 The marks. More...
 
const Variablevariable () const noexcept
 The variable shown by the widget. More...
 
bool isChanged () const noexcept
 Whether the variable's value has changed. More...
 
 ProgressWidget (Init &&oInit) noexcept
 Constructor. More...
 
void dump (int32_t nIndentSpaces, bool bHeader) const noexcept override
 Writes object contents to std::cout. More...
 
- Public Member Functions inherited from stmg::RelSizedGameWidget
double getReferenceWFactor () const noexcept
 The width size factor to the reference widget. More...
 
double getReferenceHFactor () const noexcept
 The height size factor to the reference widget. More...
 
double getWHRatio () const noexcept
 The width to height ratio. More...
 
- Public Member Functions inherited from stmg::GameWidget
virtual ~GameWidget () noexcept=default
 
int32_t getViewWidgetNameIdx () const noexcept
 The type (name) that might be used to choose a ThemeWidget. More...
 
const std::string & getName () const noexcept
 The name of the widget. More...
 
int32_t getTeam () const noexcept
 The team the widget is assigned to. More...
 
int32_t getMate () const noexcept
 The mate the widget is assigned to. More...
 
WidgetAxisFit getWidgetHorizAxisFit (int32_t nLayoutConfig) const noexcept
 Widget alignment and expansion for the x axis. More...
 
WidgetAxisFit getWidgetVertAxisFit (int32_t nLayoutConfig) const noexcept
 Widget alignment and expansion for the y axis. More...
 
bool isAssignedToHuman () const noexcept
 Tells whether the widget is assigned to a human. More...
 
ContainerWidgetgetContainer () const noexcept
 The container to which this widget was added to. More...
 
void dump (int32_t nIndentSpaces) const noexcept
 Writes object contents to std::cout (header included). More...
 
void dump () const noexcept
 Writes object contents to std::cout (header included). More...
 

Protected Member Functions

void reInit (Init &&oInit) noexcept
 Reinitialization. More...
 
- Protected Member Functions inherited from stmg::RelSizedGameWidget
 RelSizedGameWidget (Init &&oInit) noexcept
 Constructor. More...
 
void reInit (Init &&oInit) noexcept
 Reinitialization. More...
 
- Protected Member Functions inherited from stmg::GameWidget
 GameWidget (Init &&oData) noexcept
 Constructor. More...
 
void reInit (Init &&oData) noexcept
 Reinitialization. More...
 
Layoutlayout () noexcept
 The layout the widget belongs to. More...
 
const Layoutlayout () const noexcept
 The layout the widget belongs to. More...
 
GameProxygame () noexcept
 The game the widget belongs to. More...
 
const GameProxygame () const noexcept
 The game the widget belongs to. More...
 
virtual void onAddedToLayout () noexcept
 Signals widget was added to layout. More...
 
virtual void onAddedToGame () noexcept
 Signals widget was added to game. More...
 

Detailed Description

Progress widget.

Used for representing a variable as a progress bar. The bar can have two colors, normal and danger depending on the value of the threshold.

The bar can also have marks.

Constructor & Destructor Documentation

◆ ProgressWidget()

stmg::ProgressWidget::ProgressWidget ( Init &&  oInit)
inlineexplicitnoexcept

Constructor.

Parameters
oInitThe initialization data.

Member Function Documentation

◆ dump()

void stmg::ProgressWidget::dump ( int32_t  nIndentSpaces,
bool  bHeader 
) const
overridevirtualnoexcept

Writes object contents to std::cout.

Should only do it in debug mode. The function is also exposed in release mode because it is virtual.

If bHeader is true this function should also output the type of the object and its address.

Parameters
nIndentSpacesNumber of spaces put in front of each output line.
bHeaderWhether the header of the object should be displayed.

Reimplemented from stmg::RelSizedGameWidget.

◆ getDangerBelow()

bool stmg::ProgressWidget::getDangerBelow ( ) const
inlinenoexcept

Whether the danger color is below the thresold.

Returns
Whether danger.

◆ getMarks()

const IntSet& stmg::ProgressWidget::getMarks ( ) const
inlinenoexcept

The marks.

Returns
The main marks.

◆ getMaxValue()

int32_t stmg::ProgressWidget::getMaxValue ( ) const
inlinenoexcept

The maximum value.

Returns
The maximum value.

◆ getMinValue()

int32_t stmg::ProgressWidget::getMinValue ( ) const
inlinenoexcept

The minimum value.

Returns
The minimum value.

◆ getThresholdValue()

int32_t stmg::ProgressWidget::getThresholdValue ( ) const
inlinenoexcept

The threshold value.

Returns
The threshold value.

◆ isChanged()

bool stmg::ProgressWidget::isChanged ( ) const
noexcept

Whether the variable's value has changed.

If reInit() is called the change is not detected.

◆ reInit()

void stmg::ProgressWidget::reInit ( Init &&  oInit)
inlineprotectednoexcept

Reinitialization.

Parameters
oInitThe initialization data.

◆ variable()

const Variable& stmg::ProgressWidget::variable ( ) const
inlinenoexcept

The variable shown by the widget.

Returns
The variable.