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stmm-games-doc
0.32.0
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Volatile widget. More...

Classes | |
| struct | Init |
| struct | LocalInit |
| struct | ValueImg |
Public Member Functions | |
| int32_t | getCurrentImgId () const noexcept |
| The current image id according to the variable's value. More... | |
| const shared_ptr< GameWidget > & | getChildWidget () const noexcept |
| The child widget. More... | |
| bool | isChanged () const noexcept |
| Whether the variable's value has changed. More... | |
| VolatileWidget (Init &&oInit) noexcept | |
| Constructor. More... | |
| void | dump (int32_t nIndentSpaces, bool bHeader) const noexcept override |
| Writes object contents to std::cout. More... | |
Public Member Functions inherited from stmg::ContainerWidget | |
| const std::vector< shared_ptr< GameWidget > > & | getChildren () const noexcept |
| The children widgets of the container. More... | |
| virtual | ~ContainerWidget () noexcept |
Public Member Functions inherited from stmg::GameWidget | |
| virtual | ~GameWidget () noexcept=default |
| int32_t | getViewWidgetNameIdx () const noexcept |
| The type (name) that might be used to choose a ThemeWidget. More... | |
| const std::string & | getName () const noexcept |
| The name of the widget. More... | |
| int32_t | getTeam () const noexcept |
| The team the widget is assigned to. More... | |
| int32_t | getMate () const noexcept |
| The mate the widget is assigned to. More... | |
| WidgetAxisFit | getWidgetHorizAxisFit (int32_t nLayoutConfig) const noexcept |
| Widget alignment and expansion for the x axis. More... | |
| WidgetAxisFit | getWidgetVertAxisFit (int32_t nLayoutConfig) const noexcept |
| Widget alignment and expansion for the y axis. More... | |
| bool | isAssignedToHuman () const noexcept |
| Tells whether the widget is assigned to a human. More... | |
| ContainerWidget * | getContainer () const noexcept |
| The container to which this widget was added to. More... | |
| void | dump (int32_t nIndentSpaces) const noexcept |
| Writes object contents to std::cout (header included). More... | |
| void | dump () const noexcept |
| Writes object contents to std::cout (header included). More... | |
Protected Member Functions | |
| void | reInit (Init &&oInit) noexcept |
| Reinitialization. More... | |
| void | onAddedToGame () noexcept override |
| Signals widget was added to game. More... | |
Protected Member Functions inherited from stmg::ContainerWidget | |
| ContainerWidget (Init &&oData) noexcept | |
| Constructor. More... | |
| void | reInit (Init &&oData) noexcept |
| Reinitialization. More... | |
Protected Member Functions inherited from stmg::GameWidget | |
| GameWidget (Init &&oData) noexcept | |
| Constructor. More... | |
| void | reInit (Init &&oData) noexcept |
| Reinitialization. More... | |
| Layout & | layout () noexcept |
| The layout the widget belongs to. More... | |
| const Layout & | layout () const noexcept |
| The layout the widget belongs to. More... | |
| GameProxy & | game () noexcept |
| The game the widget belongs to. More... | |
| const GameProxy & | game () const noexcept |
| The game the widget belongs to. More... | |
| virtual void | onAddedToLayout () noexcept |
| Signals widget was added to layout. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from stmg::ContainerWidget | |
| static bool | getChildExpand (const std::vector< shared_ptr< GameWidget > > &aChildWidgets, int32_t nLayoutConfig, bool bHoriz) noexcept |
| Tells whether any of a vector of game widgets expands. More... | |
| static bool | getChildFill (const std::vector< shared_ptr< GameWidget > > &aChildWidgets, int32_t nLayoutConfig, bool bHoriz) noexcept |
| Tells whether any of a vector of game widgets fills. More... | |
Volatile widget.
A container that changes appearance depending on a variable. It holds a child widget.
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inlineexplicitnoexcept |
Constructor.
The single child cannot be null and cannot be added to multiple containers.
| oInit | The initialization data. |
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overridevirtualnoexcept |
Writes object contents to std::cout.
Should only do it in debug mode. The function is also exposed in release mode because it is virtual.
If bHeader is true this function should also output the type of the object and its address.
| nIndentSpaces | Number of spaces put in front of each output line. |
| bHeader | Whether the header of the object should be displayed. |
Reimplemented from stmg::ContainerWidget.
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inlinenoexcept |
The child widget.
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noexcept |
The current image id according to the variable's value.
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noexcept |
Whether the variable's value has changed.
If reInit() is called the change is not detected.
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overrideprotectedvirtualnoexcept |
Signals widget was added to game.
This happens after onAddedToLayout().
Reimplemented from stmg::GameWidget.
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inlineprotectednoexcept |
Reinitialization.
The single child cannot be null and cannot be added to multiple containers.
| oInit | The initialization data. |
1.8.13