stmm-games-doc  0.32.0
stmg::testing::GameFixture Member List

This is the complete list of members for stmg::testing::GameFixture, including all inherited members.

createLevel(Game *p0Game, int32_t nLevel, const shared_ptr< AppPreferences > &refPreferences, const Level::Init &oInit) noexcept overridestmg::testing::GameFixtureinlinevirtual
fillBoard(int32_t, int32_t, std::vector< Tile > &)stmg::testing::FixtureVariantLevelInitinlineprotectedvirtual
gameAbortAskCount() const noexceptstmg::testing::GameOwnerFixtureinline
gameAbortCount() const noexceptstmg::testing::GameOwnerFixtureinline
gameEnded() noexcept overridestmg::testing::GameOwnerFixtureinlinevirtual
gameEndedCount() const noexceptstmg::testing::GameOwnerFixtureinline
gameInterrupt(GameProxy::INTERRUPT_TYPE eInterruptType) noexcept overridestmg::testing::GameOwnerFixtureinlinevirtual
gamePauseCount() const noexceptstmg::testing::GameOwnerFixtureinline
gameQuitAskCount() const noexceptstmg::testing::GameOwnerFixtureinline
gameQuitCount() const noexceptstmg::testing::GameOwnerFixtureinline
gameRestartAskCount() const noexceptstmg::testing::GameOwnerFixtureinline
gameRestartCount() const noexceptstmg::testing::GameOwnerFixtureinline
getAIMatesPerTeamMax() conststmg::testing::FixtureVariantAIMatesPerTeamMaxinline
getAllowMixedAIHumanTeam() conststmg::testing::FixtureVariantAllowMixedAIHumanTeaminlineprotected
getAllTeamsInOneLevel() conststmg::testing::FixtureVariantLayoutTeamDistributioninlineprotected
getBoardHeight()stmg::testing::FixtureVariantLevelInitinlineprotected
getBoardWidth()stmg::testing::FixtureVariantLevelInitinlineprotected
getConfigOptions() conststmg::testing::FixtureVariantOptionsinlineprotected
getCreateActionWidgetsFromKeyActions() conststmg::testing::FixtureVariantLayoutCreateActionWidgetsFromKeyActionsinlineprotected
getCreateVarWidgetsFromVariables() conststmg::testing::FixtureVariantLayoutCreateVarWidgetsFromVariablesinlineprotected
getDevicesJoystick()stmg::testing::FixtureVariantDevicesJoystickinlineprotected
getDevicesKeys()stmg::testing::FixtureVariantDevicesKeysinlineprotected
getIsShowMode() conststmg::testing::FixtureVariantLayoutShowModeinlineprotected
getKeyActions() conststmg::testing::FixtureVariantKeyActionsinlineprotected
getLevelInit(Level::Init &oInit, bool bShowMode)stmg::testing::FixtureVariantLevelInitinlineprotected
getMatesPerTeamMax() conststmg::testing::FixtureVariantMatesPerTeamMaxinline
getPlayersMax() conststmg::testing::FixtureVariantPlayersMaxinlineprotected
getPrefsTotMates()stmg::testing::FixtureVariantPrefsPlayersinlineprotected
getPrefsTotMates(int32_t nTeam)stmg::testing::FixtureVariantPrefsPlayersinlineprotected
getPrefsTotPlayers()stmg::testing::FixtureVariantPrefsPlayersinlineprotected
getPrefsTotTeams()stmg::testing::FixtureVariantPrefsPlayersinlineprotected
getShowHeight()stmg::testing::FixtureVariantLevelInitinlineprotected
getShowWidth()stmg::testing::FixtureVariantLevelInitinlineprotected
getSubshowHeight()stmg::testing::FixtureVariantLevelInitinlineprotected
getSubshowWidth()stmg::testing::FixtureVariantLevelInitinlineprotected
getTeamsMax()stmg::testing::FixtureVariantTeamsMaxinlineprotected
getTeamsMin()stmg::testing::FixtureVariantTeamsMininlineprotected
getVariablesGame() conststmg::testing::FixtureVariantVariablesGameinlineprotectedvirtual
getVariablesPlayer() conststmg::testing::FixtureVariantVariablesPlayerinlineprotectedvirtual
getVariablesTeam() conststmg::testing::FixtureVariantVariablesTeaminlineprotectedvirtual
initStdPreferences(const shared_ptr< StdPreferences > &refPrefs)stmg::testing::FixtureVariantPrefsPlayersinlineprotected
m_aJoystickDeviceIdsstmg::testing::StdPreferencesFixture
m_aKeyDeviceIdsstmg::testing::StdPreferencesFixture
m_nGameAbortAskCountstmg::testing::GameOwnerFixture
m_nGameAbortCountstmg::testing::GameOwnerFixture
m_nGameEndedCountstmg::testing::GameOwnerFixture
m_nGamePauseCountstmg::testing::GameOwnerFixture
m_nGameQuitAskCountstmg::testing::GameOwnerFixture
m_nGameQuitCountstmg::testing::GameOwnerFixture
m_nGameRestartAskCountstmg::testing::GameOwnerFixture
m_nGameRestartCountstmg::testing::GameOwnerFixture
m_nPointerDeviceIdstmg::testing::StdPreferencesFixture
m_refDMstmg::testing::StdConfigFixture
m_refEventListenerstmg::testing::GameFixture
m_refGamestmg::testing::GameFixture
m_refLayoutstmg::testing::LayoutAutoFixture
m_refPrefsstmg::testing::StdPreferencesFixture
m_refStdConfigstmg::testing::StdConfigFixture
resetGameOwner() noexceptstmg::testing::GameOwnerFixtureinlineprotected
setup() overridestmg::testing::GameFixtureinlineprotectedvirtual
teardown() overridestmg::testing::GameFixtureinlineprotectedvirtual
TestBaseFixture()=defaultstmg::testing::TestBaseFixture
~CreateLevelCallback() noexcept=defaultstmg::Game::CreateLevelCallbackvirtual
~FixtureVariantAIMatesPerTeamMax()=defaultstmg::testing::FixtureVariantAIMatesPerTeamMaxvirtual
~FixtureVariantAllowMixedAIHumanTeam()=defaultstmg::testing::FixtureVariantAllowMixedAIHumanTeamvirtual
~FixtureVariantDevicesJoystick()=defaultstmg::testing::FixtureVariantDevicesJoystickvirtual
~FixtureVariantDevicesKeys()=defaultstmg::testing::FixtureVariantDevicesKeysvirtual
~FixtureVariantKeyActions()=defaultstmg::testing::FixtureVariantKeyActionsvirtual
~FixtureVariantLayoutCreateActionWidgetsFromKeyActions()=defaultstmg::testing::FixtureVariantLayoutCreateActionWidgetsFromKeyActionsvirtual
~FixtureVariantLayoutCreateVarWidgetsFromVariables()=defaultstmg::testing::FixtureVariantLayoutCreateVarWidgetsFromVariablesvirtual
~FixtureVariantLayoutShowMode()=defaultstmg::testing::FixtureVariantLayoutShowModevirtual
~FixtureVariantLayoutTeamDistribution()=defaultstmg::testing::FixtureVariantLayoutTeamDistributionvirtual
~FixtureVariantLevelInit()=defaultstmg::testing::FixtureVariantLevelInitvirtual
~FixtureVariantMatesPerTeamMax()=defaultstmg::testing::FixtureVariantMatesPerTeamMaxvirtual
~FixtureVariantOptions()=defaultstmg::testing::FixtureVariantOptionsvirtual
~FixtureVariantPlayersMax()=defaultstmg::testing::FixtureVariantPlayersMaxvirtual
~FixtureVariantPrefsPlayers()=defaultstmg::testing::FixtureVariantPrefsPlayersvirtual
~FixtureVariantTeamsMax()=defaultstmg::testing::FixtureVariantTeamsMaxvirtual
~FixtureVariantTeamsMin()=defaultstmg::testing::FixtureVariantTeamsMinvirtual
~FixtureVariantVariablesGame()=defaultstmg::testing::FixtureVariantVariablesGamevirtual
~FixtureVariantVariablesPlayer()=defaultstmg::testing::FixtureVariantVariablesPlayervirtual
~FixtureVariantVariablesTeam()=defaultstmg::testing::FixtureVariantVariablesTeamvirtual
~GameOwner() noexcept=defaultstmg::GameOwnervirtual