stmm-games-doc  0.32.0
Public Attributes | List of all members
stmg::SysEvent::LocalInit Struct Reference
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Public Attributes

int32_t m_nLevelTeam = 0
 
SYS_EVENT_TYPE m_eType = SYS_EVENT_TYPE_INVALID
 

The level team.

More...
 
bool m_bFinishIfPossible = false
 Whether the game should terminate other teams if possible. More...
 
bool m_bCreateTexts = true
 Whether level should create default texts declaring winner and possibly losers. More...
 

Member Data Documentation

◆ m_bCreateTexts

bool stmg::SysEvent::LocalInit::m_bCreateTexts = true

Whether level should create default texts declaring winner and possibly losers.

Default is true.

◆ m_bFinishIfPossible

bool stmg::SysEvent::LocalInit::m_bFinishIfPossible = false

Whether the game should terminate other teams if possible.

Default is false.

◆ m_eType

SYS_EVENT_TYPE stmg::SysEvent::LocalInit::m_eType = SYS_EVENT_TYPE_INVALID

The level team.

If -1 the level team is expected in the nValue passed to the trigger function. Default is 0. The type sys event. Default is SYS_EVENT_TYPE_INVALID.

◆ m_nLevelTeam

int32_t stmg::SysEvent::LocalInit::m_nLevelTeam = 0