stmm-games-doc  0.32.0
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stmg::TextModifier::Init Struct Reference
Inheritance diagram for stmg::TextModifier::Init:
Inheritance graph
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Additional Inherited Members

- Public Attributes inherited from stmg::StdThemeModifier::Init
StdThemem_p0Theme = nullptr
 The theme the modifier will be added to. More...
 
int32_t m_nDebugTag = 0
 Tag that can be used for debugging. More...
 
- Public Attributes inherited from stmg::TextModifier::LocalInit
std::string m_sText
 The (very short) text. More...
 
bool m_bStretch = false
 Whether the text is stretched over the whole tile. More...
 
bool m_bUseTileColor = false
 If true the text color is defined by the tile color. More...
 
bool m_bUseTileFont = false
 If true the text font is defined by the tile font. More...
 
TileColor m_oColor
 The color to use if m_bUseTileColor is false. More...
 
double m_fFontSize1 = 0.78
 The font size in tiles. More...
 
TileFont m_oFont
 The font to use if m_bUseTileFont is false. More...
 
int32_t m_nAddToChar = 0
 Added to char if TileChar of the drawn tile is !isEmpty() and !isCharIndex(). More...