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stmm-games-doc
0.32.0
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Additional Inherited Members | |
Public Attributes inherited from stmg::Event::Init | |
| Level * | m_p0Level = nullptr |
| The level the event will be added to. More... | |
| int32_t | m_nPriority = 0 |
| The priority. More... | |
| int32_t | m_nDebugTag = 0 |
| Tag that can be used for debugging. More... | |
Public Attributes inherited from stmg::VariableEvent::LocalInit | |
| int32_t | m_nVarTeam = -1 |
| The preferences team (not the level team) the variable belongs to or -1 if game variable. More... | |
| int32_t | m_nVarMate = -1 |
| The mate nr of the player the variable belongs to or -1 if a team or game variable. More... | |
| int32_t | m_nVarIndex = 0 |
| The variable id. More... | |
| int32_t | m_nDefaultIncBy = 0 |
| The value that is added to the variable when the nMsg is not in MESSAGE_ADD_TO_VALUE. More... | |
1.8.13