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stmm-games-doc
0.32.0
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Public Attributes | |
| int32_t | m_nVarId = -1 |
| The variable id. More... | |
| OwnerType | m_eVarOwnerType = OwnerType::GAME |
| The variable owner type. More... | |
| int32_t | m_nDefaultImgId = -1 |
| The default image to be drawn as background or -1 if nothing should be drawn. More... | |
| std::vector< ValueImg > | m_aValueImgs |
| The value images. More... | |
| std::vector< ValueImg > stmg::VolatileWidget::LocalInit::m_aValueImgs |
The value images.
Cannot be empty.
| OwnerType stmg::VolatileWidget::LocalInit::m_eVarOwnerType = OwnerType::GAME |
The variable owner type.
Team and mate must be defined accordingly. Default is OwnerType::GAME.
| int32_t stmg::VolatileWidget::LocalInit::m_nDefaultImgId = -1 |
The default image to be drawn as background or -1 if nothing should be drawn.
Only applies if none of the images in m_aValueImgs apply. Index into Named::images(). Default is -1.
| int32_t stmg::VolatileWidget::LocalInit::m_nVarId = -1 |
The variable id.
Must be >= 0 and exist for the widget's m_eVarOwnerType. Default: -1.
1.8.13